Tag Archives: Haiyan

IRL Test Phase Incoming

Hello everyone! We haven’t had an update since late November, but this post is here to let you know that we’re still slowly but steadily working on IRL.

IRL---Main-Page

 

There is also some news: we may be quickly approaching our first open testing phase!

What we’re looking at is tagging aerial images taken post-disaster. More specifically we plan to partner with a group from the Philippines who has been capturing UAV images of the disaster recovery and reconstruction efforts after typhoon Haiyan. This will allow us test our plugin in a controlled environment and hopefully garner some video game developer buy-in. We hope to bring you more in the following weeks.

As always, this project is open to anyone to help and contribute. If you are interested in joining, please feel free to contact us!

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CCP Games Typhoon Relief

CCP Games, the developers of EVE online, has re-launched its “PLEX for Good” campaign in response to Typhoon Haiyan/Yolanda. PLEX, which is short for Pilot License Extension, is a usable and tradable in-game item that holds both real-world and in-game monetary value. This campaign is asking players to donate their PLEX, and for each one CCP Games will in turn donate $15 to the Icelandic Red Cross for Typhoon relief in the Philippines.

As of yesterday, players have already donated over $43,000, but CCP Games plans to boost that number with a charity live stream that will occur on December 7th. For different fundraising goals employees are pledging different things, such as receiving tattoos or getting their heads shaved. Previous PLEX for Good campaigns have been very successful, and the company has donated over $150,000 to disaster aid since their first collection in 2004 for the Indian Ocean earthquake and tsunami. You can learn more about PLEX for Good and the charity live stream at this link.

This campaign helps prove that video gamers are a charitable community and that creativity can inspire people to help. Instead of just asking for cash donations, CCP Games decided to have players donate a virtual item to a virtual character within their game. While the end result may be the same, the feeling of doing it is certainly different. And why stop there? We can take the feeling of donating to a whole new level by actually allowing players to make a direct impact on the relief efforts. Giving the opportunity to contribute time instead of money is the logical choice for a video gaming community.

We applaud you CCP Games for your tremendous effort in relief aid. The money that you raise will be a great help to the Philippines during their time of need. We also implore you to go the next step. It’ll be a bold move, and a rewarding one as well.

Typhoon Haiyan/Yolanda Update

After a rigorous five days of crisis mapping, volunteers from all around the world made a total of 105,000 individual tags on the MicroMappers applications. These volunteers, from locales such as Belgium, Boston, Kenya, Australia, South Africa, Brooklyn, Canada, France, Spain, Qatar, Germany, the Philippines, Holland, and Denmark among others, sacrificed a small bit of their time because they wanted to do more than just listen to the news. They came together to help; resulting in around 600 relevant tweets and 180 usable images, that were deemed fit to populate the live Crisis Maps. Still as I write, these maps are being used to help with everything from rescue work to damage assessment in the Philippines, and can be seen at this link.

With all of this amazing news, we must realize that this was one of the first instances of volunteer crisis mapping ever conducted. Already, we can see that there is overwhelming proof that people are willing to spend some time to help out a disaster stricken area, “World Wide (Good) Will” as Patrick Meier puts it. These types of responses can only get better: they can be quicker, more accurate, and even more specialized. One day, volunteers will be able to complete complex tasks at the scene of a disaster right from the comfort of their home. For all of this, we recruit the expertise of the video-game community. Together, we know that we would be able to dominate any disaster event, and create a more prepared and victorious world community.

The Internet Response League is still looking for Game Developers to partner with to test our ideas. Please help spread to word to friends, family, and members or your favorite gaming community. Additionally we are looking to build a robust humanitarian-gamer culture. Please read this post to learn more.