As we wrote in our previous post, we have a change in store for the Internet Response League. Originally, IRL was conceptualized as an in-game humanitarian aid volunteering platform, that would utilize player rewards to encourage participation. As we see now though, this goal in its entirety is a bit too ambitious.
The idea of housing the IRL platform within games is impractical and unnecessary. Successfully implemented, it would only save the users small amounts of time and effort, yet the trade-offs are steep, mainly for any of IRL’s potential partners.
Video game worlds are specifically crafted to be fun, interesting, and engaging fantasy environments, that keep players coming back for whatever reason. Introducing an outside application, especially one that exposes users to real-world disaster situations, would largely break the fantasy, something which game developers try very hard not to do.
At first we believed that we could somehow leave the fantasy intact by toying with the game lore or by slightly modifying the humanitarian tasks (see the Eve Online case). We’ve since realized this to be very challenging. The amount of modification needed to have the tasks fit would distort them to a point where the work would no-longer be helpful to aid organizations. Perhaps other types of micro-tasks may yet be implemented successfully (see the work being done by MMOS), but in today’s world global disasters simply have no place inside of people’s play time.
So, we have a solution:
We will modify our website to house the Internet Response League platform, where users will be able to volunteer their time digitally in humanitarian scenarios. We will find game developer partners who will pledge rewards to the users of the IRL platform, who in turn will be able to represent their favorite game.
With this plan, we won’t be intruding on anyone’s play time. Instead we will welcome everyone to come volunteer as they choose, allowing them to gain rewards in their favorite game in the process. We will do our best to spread the word, but we also think that game developers will naturally like to increase their representation, encouraging their users to help out.
We will start building our site and implementing the volunteer tasking system with the help of our partner MicroMappers. See the below mock-up for an idea of how we envision the main page. If you’re interested in helping, feel free to contact us at email@example.com.
Many thanks for reading!